- Summary: New avatar-based software looks at how people walk in order to predict their energy expenditure. The software, originally intended for roboticists and for researchers who develop prosthetics and exoskeletons, could have many uses in both medicine and sports.
Humans instinctively adopt the gait that
requires the least amount of energy given the walking conditions.
Without realizing it, we are constantly tweaking our pace, stride length
and foot lift. But could we consciously play with these parameters in
order to influence our energy expenditure?
Researchers at EPFL's Biorobotics Laboratory studied eight gait
parameters in order to come up with a very sophisticated software
program that uses an avatar to predict how much energy people use when
they walk depending on their walking style. This research has been
published in Scientific Reports. Salman Faraji, the co-lead author, devoted an entire section of his thesis to this topic.
The avatar -- a torso equipped with two legs with feet -- can be
freely configured. Users start by entering their height and weight and
can then set the walking speed, distance between their feet (stride
length and stride width), and foot lift, along with the incline of both
the torso and the ground. They can also add mass and simulate the effect
of being pushed or pulled at different parts of the body. The number of
calories burned and the energy consumption are displayed in real time
whenever the parameters are modified.
Making custom exoskeletons
This pioneering software drew on a number of experiments appearing in
recent literature, and it offers a huge number of potential
applications -- especially in the medical realm. "The software could be
used to select the best design for an exoskeleton or a custom
prosthetic, in order to reduce the user's effort. With a wearable
exoskeleton, for example, we could optimize the location of the battery
and actuators, or determine the ideal walking pattern for the user's
preferred speed," says Amy Wu, the study's other co-lead author. The
software could even determine where a backpack should be worn in order
to minimize energy expenditure. "If, on the other hand, your goal is to
burn calories, the software could be used to find a series of movements
with a high metabolic cost."
Designed for humanoid robots
The software was created in a robotics lab and was initially intended
to study the mechanics of human gait for use in humanoid robots. "The
way humans walk is extremely complex. The level of control required is a
huge challenge for humanoid robots, which often don't get it quite
right," says Faraji. "We have a long way to go before we really
understand all the parameters that go into human, animal and robot
locomotion."
An application can be downloaded in order to try out the simulator here: https://biorob.epfl.ch/research/humanoid/walkman
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